In Contra Force, for example, you have control over the power up you want to receive by means of a bar with a cursor. Between versions, these have been tweaked, receiving an increase or decrease in power, but all done for the sake of balance. Power ups include spread shot guns and flamethrowers with continuous jets. Enemies come in different shapes and sizes and you must use various power ups to defeat them as quickly as possible. Enemies swarm in from different directions and your only goal is to kill them all before they kill you. The gameplay of the Contra series is a simple but chaotic run and gun style. The plot drastically changes in the European release, as depictions of war and conflicts between humans were not allowed, so enemies were redesigned as either aliens or robots. Later they make an inexplicable comeback, although other times their reappearance is explained. The first game features Bill and Lance as main characters, but, due to errors in translation from the Japanese version, the action takes place on Earth, in contemporary times, while the sequel takes place in the far future, resulting in the characters being renamed and presented as being descendants of the original heroes. After all, the series is famous for its gameplay, not its storyline. The name “Contra” is explained as a super soldier with incredible, almost superhuman combat and tactical abilities this actually represents the basis of the game, as the story is mostly inconsistent between installments, or the changes in the setting are so major that it really doesn’t matter if it’s one character or another. Contra is a series of run and gun games, mostly set in the distant future, featuring the fight between humans and aliens.
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